I enjoyed the later animations - the non sequitur parts like arrows out of nowhere and collapsing scenery made for some laughs, and the animation was smoother on the last ones.
Filters may affect review visibility.
I enjoyed the later animations - the non sequitur parts like arrows out of nowhere and collapsing scenery made for some laughs, and the animation was smoother on the last ones.
Well I actually made that last bit about a year after...so even though I was like 11 only it was still slightly more fluid.
Prophecy
If I am not mistaken, this was before Bush's boot incident. lol XD
Very nice
I liked the Gradius-like upgrade system and the fact that you could shoot both directions. It was a bit challenging, though- after losing nearly all of my lives in the first level before I got the hang of the game, I ended up having to restart each chapter every time I died, which was a bit frustrating.
Deep Symbolism
People, you have to stop taking things too literally and look deeper. On my first playthrough, I saw nothing but a short relationship story. But going back through it, I started to see a deeper meaning and how the girl represents a sort of addiction and can be generalized to any similar obsession.
Over all, the author has done a great job with the mood and the metaphor, but the plot or introduction could have been a little deeper to enhance it a bit more.
P.S. to those who think the static is a video glitch - This if Flash, people. Vector art's not going to have glitches like that. If it has static it's intentional and probably a hint at the true meaning of the story.
Creepy
GLADOS scares me.
Nice job getting all the quotes together.
Sounds like Megaman
It's reminiscent of a Megaman II stage
KosteonLink Productions!
Male
Dallas
Joined on 6/5/08